Well all know and are probably part of a video game community, but in this case I will focus on the creativity of the fans with the fan games or mods, and you may have heard of Pokémon fan games, in addition to the Friday Night Funkin' mods, which are one of the most creative communities in my opinion. Once seen this, we can think that allowing creativity is a very important and constructive factor for your community, but, why do some companies hate fan content and will do everything they can to eradicate it? And I'm not exaggerating at all, there are companies that destroy the projects of their fans and reduce them to a miserable client rather than a player of their video game.
Fans' creativity
Creativity is one of the essential skills of a human being, and we usually express it in different ways, composing music, draw a picture, or create an animation. These projects you believe or not, it is an essential factor in the popularity and affection of a video game, for example, why do you think the Sonic the Hedgehog franchise became so popular and loved by its players? And yes, thanks to the content created by its fans and SEGA's appreciation for its community, and I have a lot of examples of developers who really appreciate their player.
The contempt of some companies
The title may sound too strong, but you will see that it is not like that and you probably feel the same as me. Nintendo, one of the best known companies and possibly, the childhood of many, has made it clear that he hates fan content and will do everything he can to eradicate it, since could affect your sales and I will try to explain it with a list:
- First of all, fan games are usually of a higher quality than their actual video games, as it's seek to innovate in mechanics and history, and not sell the same title with HD graphics.
- Secondly, the developers of these wonders often have a greater appreciation for the community than the company itself, and I mean listening to the criticism and opinions of his players, in addition to publishing them in a decent state and not the atrocity of bugs in current AAA video games.
- And last but not least, the creators of these fan games do it for the love of their favorite video game and we can see that in the quality of their projects, and even, are usually better than an official video game and I don't mean that in a bad way, if not in a constructive and healthy way for the community.
And in conclusion, it won't affect sales if you develop quality and totally original video games, since these fan projects are not and will not be a competition or threat to your brand, and eradicating them will only provoke hatred and that would threaten sales.
Appreciate fan content
Fan content is inevitable and unlike other things that are inevitable, it is very important to appreciate and value your players' time when creating these projects, as do it for the love of their favorite video games and to test their skills. Mods for many video games can be considered a video game depending on their type, since many seem to be a complete and quality video game, and this would be the case of Friday Night Funkin' and its wonderful mods, and how can we not forget their memorable songs.
Conclusion
To end this post with a flourish, if you are the creator of a video game and you see that your community has created their own projects out of love for your title, I beg you not to kill them, and I recommend that you better provide tools and tutorials to help fans create their mods or fan games without much trouble, in addition to being a good way to take note of opinions and criticisms regarding your title, and in turn providing many different experiences.
I would like to point out that the success of many video games is thanks to fan content, for example, Friday Night Funkin' owes its success to the large number of mods from the community and the support provided by its developers, and thanks to that, we know the names of many artists and composers who would probably be unknown without their mods.